Old KingdomGame News:

26JUN08 Release V1.033
Another patch, this time introducing ports, shipyards and fishing boats (amongst a number of other things...):

Read the Patch Notes Here

Also, for those of you who have not noticed Steven lurking around on the forums, he's our newest KingdomGame developer.. joining the ranks with Greg and I to add new and exciting things to the game (or fix the broken ones..) - so, I hope everyone gives Steven a grand welcome!

Regards,
Paul Hutson
09JUN08 The New Plan
As promised, a new plan has been written up for everyone to have a look at and comment on.. as always we do value your input in where things are headed.. :

The New Plan

Regards,
Paul Hutson
09JUN08 Patch V1.032
A new patch has been released, you can read the patch notes in the forums below:

Patch V1.032

I'm aiming to put The New Plan up on the forums at some point soon, so you can see where the development is headed... as always your comments are very welcome on any aspect of KingdomGame.. Greg and I are always around trying to read all the posts you make in the forums

Regards,
Paul Hutson
08JUN08 CoolGorilla.com
CoolGorilla.com has just started a new service to collect together webapps and applications for the iPhone and iPod Touch...
.. naturally, KingdomGame is on there at the following URL:

http://www.coolgorilla.com/iphone-applications/kingdom-game.html

If you have a moment, rating the game and/or submitting a review would help get more people to KingdomGame and playing... plus I'll be eternally grateful..

Thanks in Advance,
Paul Hutson
07JUN08 Patch V1.031-1
A new mammoth patch has been introduced, you can see the patch notes in the following thread on the forums:

Patch V1.031-1

Also, you may have seen that accounts are being banned if they are believed to be multiple kingdom accounts. Some people have had their accounts re-enabled once they've emailed me to discuss their banning. We apologies for any incovenience that banning accounts has caused, we hope everyone understands why we're trying to cut down on the multiple kingdom accounts.

Sincerely,
Paul Hutson
02JUN08 Notice:
As we have said in the past, we take cheating and exploiting very seriously. If anyone is found to have used an exploit/cheat or is found to have multiple kingdoms on one world then all of their kingdoms will be banned.

We do this to ensure that the game is fair for everyone, we do it for everyone who is playing by the rules.

However, if you feel that your account has been wrongly banned, please do contact me on the forums, or via email.

Sincerely,
Paul Hutson
02JUN08 Scheduled Downtime and Patch : 03JUN08;1700GMT
There will be a server outage while new code is deployed tomorrow at 1700GMT. The changes will include new attack code being added to the system to make it more interactive (and, strategic). As someone on the forums said "The current attack system is like playing Rock, Paper, Scissors, but with just Rocks" - the new patch is going to make it work properly.

Regards,
Paul
01JUN08 World Nine - Inic - Capped Attack World
As you'll see below in the list, a new world has been added to Kingdom Game. This one is slightly different to all the servers that are available now. On this server you can only lose a maximum of 30% of your land in any 24 hour period.

As usual, please do comment on the forums about the game (and this new server), we really do read everything you post!

Regards,
Paul
27 May 08 Patch V1.030 - Bits'n'Bobs
There are a lot of new changes mixed in - you can see the patch notes on the forums (link below). Additionally, you'll notice that there is a new sponsor on worlds 1, 2, 3, 4, 6 & 7 - please do take a moment to check them out at www.carouselchecks.com

Patch Notes here

Regards,
Paul
27 May 08 Patch V1.029 - Alliance Markets
Finally, alliance markets are now operational in the game... see the patch notes below:

Patch Notes here

Regards,
Paul
26 May 08 Non-Alliance World & Patch V1.028-b
A new non alliance world has been set up, please do not go on here as an alliance - you've got seven other worlds to do that on. Anyone found to be working as an unannounced alliance will have their accounts on the server removed.

Also, a couple of new things have been released in a new patch update (V1.028-b - Notes here) including the ability to change your own passwords (providing you have validated your email address)

If you've not already read it, Talador (from W4) has been creating an "unofficial guide" to KingdomGame - so far it has some excellent information in it - you can read it at the following URL : http://kingdom.loxtech-gaming.co.uk/

Regards,
Paul
25 May 08 Patch V1.028
And another new patch...

Patch Notes V1.028

[Edit]
... and a little bit more.. thank you to everyone who has continued to donate, the servers the game currently has wouldn't be possible if it wasn't for the money coming in that way!

Regards,
Paul
19 May 08 "The Plan" and another patch V1.027-c
Some people have asked to know what our planned developments and enhancements are in advance, so, you can see what they are in the following thread.. please do comment on them earlier rather than later! We really do read your ideas and comments!

The Plan Information

Patch Notes V1.027-c (the last NW patches we're going to release, ever, it's such an unpopular thing to do, I somewhat wish we never had!)

Regards,
Paul
19 May 08 Release V1.027-b
NW calculations have been adjusted, yet again, to make things a little, well, better.. see the details in the patch notes below:

Patch Notes V1.027-b

Regards,
Paul
19 May 08 Release V1.027
There's a new set of release notes, with a whole bunch of changes in them. Details are in the forums ...

16May08 Shhh - this is sort of secretive..
Well, the new server is up and running and we'll be transferring some things over there.. the first thing we transferred, however, was the code, so you'll be able to access the game without the bazillion timeout's and login's you've been having to endure!

More details here: in a forum post...

Regards,
Paul
14May08 Patch V1.026
Yet another patch.... you can see the details here:

Patch V1.026 Released - Patch Notes v1.026

For reference, I've purchased a new dedicated server, and all of the worlds will be moving off the various VPSs they're on at the moment. The new server should provide a much better service (i.e. not all these bazillion timeouts that we're getting at the moment, rather frustratingly!) We believe that the response times will be vastly improved.. so, if you find your world is off for maintenance, it may be because it's being moved to the new server.. so hang tight!

Regards,
Paul
12May08 Patch V1.025
And another patch tonight, you can see the details here:

Patch V1.025 Released - Patch Notes v1.025

10May08 Patch V1.023-2
Due to popular demand, the alliance cap has been raised to 50 people - there is still a cap, and that will not change, however, the cap is much higher than before. Please note that there will soon be an indication of inactive people shown to other people within an alliance (from the Alliance page).

Patch V1.023-2 Released - Patch Notes v1.023-2

09May08 Back - and a New Patch...
I'm back again after a glorious few weeks off! Straight back into it when I got home(ish) and so here's the first of the new updates - read the patch notes at the URL below.. there are some changes included!

Patch V1.023 Released - Patch Notes v1.023

5 May (again!) Patch V1.022 Released
Patch V1.022 Released - read the patch notes here

5 May Patch V1.021 Released
Patch V1.021 Released (Now active on all worlds) - read the patch notes here

3 May Patch V1.020 Released
Patch V1.020 Released - read the patch notes here

01 May, 2008 Planned downtime
At approximately 20:00 GMT/21:00 BST, I'll be taking all worlds offline to fix the stuck buildings/training issue. They should be down for 15-20 minutes.

The exception is World 5, which will be offline for longer while I look into the bigger problems that it has.

21:20 Update: All worlds bar 5 should now be back to normal


22:05 Update: World 5 is now back ...
30 April, 2008 Forums, worlds 1 & 3
We are having a problem with the server that hosts the forums, and worlds 1 & 3. Please be patient while we try to get a more permanent solution than continually rebooting it!
26APR08 Patch V1.019 Released
Patch V1.019 Released - read the patch notes here

24APR08 Patch V1.018 Released
Patch V1.018 Released - read the patch notes here

Regards,

Paul

23APR08 World 1 Test Updates (plus other security fixes)
World one has now got the "lose buildings" pluggin in operation - if you lose land from a battle, then you will lose buildings too. Once we have confirmed that it works on world one it will be rolled out to all other worlds.

Additionally, more security loopholes have been closed, we're slowly working through them, but it's taking some time.

As usual, any comments/questions/support requests that you may have should be posted on the forums please.

Regards,

Paul

22APR08 Updates and the next few weeks..
Worlds 2, 4, 5, 6 and 7 all back online and running proplerly (transferred to new dedicated servers).

Also, read an announcement from me here in the forums.. nothing bad, I might add...

Regards,

Paul

21APR08 W2/W4/W5 Update
Worlds two, four and five are experiencing problems - I'm moving them to a new server host (the same one hosting Worlds 1,3,6 & 7).. the migration will finish early tomorrow morning. Please be patient, we're working as fast as possible!

More information on the forums as and when it becomes available!

Regards,

Paul

19APR08 New Global KingdomGame Forums!
As has been requested by, well, a LOT of people - new KG global forums have been set up. Soon all current forums (excluding alliance forums) will be closed - please head on over to the new forums to sign up!

http://forums.kingdomgame.net/

Regards,

Paul

19APR08 Interesting Information and Facebook
While looking at some code fixes, I got a little distracted with some of the statistics gathered regarding the users of KingdomGame - that I thought you might find interesting.

There have been more than 47000 visitors to the site (which is good, except there is only 12K active account places available atm), viewing more than eight and a half million different pages.

The visitors have come from 6516 cities, from 136 different countries.. using 20 different types of devices to view the game one (from iPhones to the Wii..)

Additionally, a facegroup book has been set up (thanks Jane!) for people playing KingdomGame, feel free to join here: http://www.facebook.com/n/?group.php&gid=33300290365

Time I got back to the coding again, keep the emails, comments, etc coming in!

Regards,

Paul

17APR08 Update Upgrades and more Bug Fixes
I've done a few update upgrades, errors on W1 won't be happening - on the other hand, money and food will effect your troops now (i.e. if you don't have either, they're going to leave your Kingdom) - the last part will be rolled out to worlds W2 to W7 tomorrow, to give people a chance to balance their Kingdoms quickly.

Also, people are no longer able to attack themselves (what sort of sadist tries this?! :))

Some more double accounts have been removed, I'll reiterate what I said before, multiple accounts on the same world is against the rules - accounts on other servers are fair game. If you have multiple accounts and want to own up and save your favourite, please let me know ASAP, before I wipe whichever ones I find first.

If anyone has a moment I've found KingdomGame at the following URL : http://www.nativeiphoneapps.com/link-684.html - if you fancy voting or commenting it'd be much appreciated!

Lastly, thanks again to those donating, muchly appreciated - also, if anyone wants to contribute to the game but doesn't have the readies, please click on a few advert links (of course, only if you're interested in the content!)

Regards,

Paul

16APR08 Security Upgrade
As there have been a number people reporting kingdom hacks, therefore I've updated the security system, you will notice that the password checking is now CaSe SensiTIVe.

Please email me at paulhutson@kingdomgame.net to have your password reset, however please be aware I have a number of support requests to deal with at the moment so it may take some time to get to your email! Please ensure that you include your Kingdom Name and the world you're on in the email!!!!

Thanks again for everyones ongoing patience, and a big thank you to those still donating - it really really is appreciated!

Paul

13APR08 Temporary Attack Bug Fix!
I've deployed a temporary bug fix for the attack bug script error. This will resolve any problems with attacking people at this time. I will be rewriting the attack script at some point soon which will address the problem properly.

13APR08 Quick Update...
Hello all, I'm still looking into a number of the bugs, some of them are taking a bit of time to beat - on another note I'm also looking at transferring the ASP code to another server so that these (frequent) timeouts will stop!

Another KingdomGame review has been published, you can visit, read and comment about it here:
http://consolation-prize.com/2008/04/11/kingdom-game-review/.

Do keep the bug reports coming in via email, I really do read everyone and try to respond to them as quickly as I can!

Thanks for your ongoing support,
Paul

11APR08 Update Patch : Beta - V1.12
Todays patch does the following..
  1. Training/Building Fix's - properly implemented, the last solution wasn't complete.. this one is. Let me know if you're still experiencing the problem by email please. Don't forget your Kingdomname and to tell me which world you're on.
  2. World 1 and World 3 stability fixed - lots of thanks to Greg Thomas for helping out with that one! I'm hoping that what has been done ensure the worlds run as smoothly as possible, with less down time.. it did involve a server upgrade though
  3. Some more forum fixes and other small bug fixes.

For reference, I'm working from this bug list at the moment, generated from a volunteer effort (from Reitha, on W2)... plus any others people are emailing in about!
Current Bug List


The next updates will be to have a communal forums across all world, instead of individual ones - but keeping in tact the existing alliance forums.. additionally, the alliance forums will be fixed shortly. Also, the nasty prayers will be deployed, so start saving that mana ;)

10APR08 Update Patch : Beta - V1.1
Todays Patch does the following..
  1. Training Fix! No more people stuck in training! Let me know if the problem occurs again.
  2. Building Fix! All the buildings that have been stuck should be fixed! Let me know if the problem occurs again.
  3. Fixed a myriad of, erm, loopholes that allowed some people to generate endless cash and troops..
  4. Attack bug fixed, where people with no casualties lose all their troops... this won't happen anymore.
  5. New FAQ deployed, because that's rather handy..

The next update (perhaps tomorrow evening around the same time) will see the "nasty" prayers being deployed, along with some more bug fixes :) Been a bit of a roller coaster of a day.

10APR08 All Servers Back Up : All servers are now back up, including W1 now!. I'll be implementing the training/building fix this evening so stand by!
Thanks to everyone for their ongoing support and for the donations that keep on coming in! Just as a side note, if anyone see's any adverts on the site (which I get from google) please do give them a click, as everytime you do I get a few cents which start to mount up!
10APR08 Server Patch Scheduled : 10APR08/1700GMT(1200EST) : There will be a patch this evening at 1700GMT/1200EST to resolve a number of errors.. finally!
09APR08 2000GMT/1500EST Provider Database Maintenance : The host I use is doing a server upgrade today, which is causing some problems with connections to the game worlds - the game will be back up and running ASAP!
..... they could've let me know in advance ;(

On another, better note, the training/building fixes are ready to go now - so that will resolve two of the largest bugs left in the beta :)
08APR08 World 2 Bug - Reset : Due to a hefty bug on World 2, I've had to do a full server reset. There will be 2K more Kingdom slots available again - very sorry to all the people playing on W2! :(
In a more positive light, at least I can look at what a new Kingdom start up looks like from a world perspective now to give everything a test!
08APR08 More Bugs Fixes and Game Changes : And a few more fixes and changes..
  1. Forum Bug fixed, I'd made things *too* secure, now people can once again post on the forums they should be able to.
  2. New Explore Bug fixed - if you have more than 50k NW and less than 2500 acres you can still get the 2500 acres you should have got earlier..
  3. Fixed population report bug on overview screen, to show Diplomats
  4. Fixed Food bug: If you have no food, peasants will leave.. and quite quickly, at that. They also won't arrive either.

For reference, I'm working from this bug list at the moment, generated from a volunteer effort (from Reitha, on W2)... plus any others people are emailing in about!
Current Bug List

07APR08 Bugs Fixes and Game Changes : This list will grow throughout today..
  1. Forum Bug fixed, people can no longer access private forums.
  2. Forum Bug fixed, you can only post on the world forums of your own world.
  3. Land exploration cap increased. For each 10K networth you can explore 500 more acres up to 50K NW - giving a total of 2500 acres of possible land exploration.
  4. Forum post dates added to each post in a thread.
  5. Fixed alliance ranks bug.
  6. Fixed Diplomat sending bug for some kingdoms with ' in their name.
  7. Spys will take a maximum of five hours to return from missions.
  8. Market wagons now report the correct amount of gold being sent from a sale (although they actually did give the correct gold already)
  9. New cancel confirm button for buildings/training troops on overview screen.
  10. New menu icon images deployed (thanks go to Jon Mason for creating them!)
  11. Updated explore (again) to stop people with Networths greater than 50k from exploring at all... time to work for that land!
07APR08 Cheats, Multiple Accounts and Stuff : It has come to my attention that a number of Kingdoms are using exploits to elevate their Networth in the game. People who abuse the system will be removed - while this is still a testing phase people are enjoying the game and want it to be fair.
Additionally, multiple accounts in the same world will no longer be allowed (there have been 27K distinct people visit the site, while I've only got room for 12K people in the game at this time. It seems a bit unfair to have multiple accounts in a world while others can't get in at all
For reference, requests for world transfers can not be granted at this time - there will be additional spaces opening on each world this week so standby to jump in!
Last but not least, thank you to everyone who is posting up the bugs, it is much appreciated and also thank you to everyone who has donated and is continuing to donate!
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